Fixed issue where multi-dodge was glitching/stuttering. Was mostly a replication bug in the gametype, but even with that fix it wasn’t 100%. So multi-dodge is once again part of the core game as an option in the UTKilterBRSettings.ini file. The multi-dodge gives you unlimited dodging, dodge-jump, and if you wall dodge, it can stop your fall.
When respawning at start of new round, player’s orientation is now the orientation of the spawn point.
Redeemer Alt Fire was not working if BR setting « Allow Vehicles » was turned off.
Ball Base now reports standard UT Kismet Captured event when goal is scored.
Ball was not dropping when Drop Ball command given if bot was in vehile.
Vous devez être connecté pour répondre à ce sujet.